Abstract
Alternating-time temporal logic offers selective quantification over those paths that are possible outcomes of games, such as the game in which the system and the environment alternate moves. Alternating-time logics are natural specification languages for open systems. For example, by preceding the temporal operator 'eventually' with a selective path quantifier, it can be specified that in the game between the system and the environment, the system has a strategy to reach a certain state. Also, the problems of receptiveness, realizability, and controllability can be formulated as model-checking problems for alternating-time formulas.
Original language | English |
---|---|
Pages (from-to) | 100-109 |
Number of pages | 10 |
Journal | Annual Symposium on Foundations of Computer Science - Proceedings |
State | Published - 1997 |
Externally published | Yes |
Event | Proceedings of the 1997 38th IEEE Annual Symposium on Foundations of Computer Science - Miami Beach, FL, USA Duration: 20 Oct 1997 → 22 Oct 1997 |