Alternating-time temporal logic offers selective quantification over those paths that are possible outcomes of games, such as the game in which the system and the environment alternate moves. Alternating-time logics are natural specification languages for open systems. For example, by preceding the temporal operator 'eventually' with a selective path quantifier, it can be specified that in the game between the system and the environment, the system has a strategy to reach a certain state. Also, the problems of receptiveness, realizability, and controllability can be formulated as model-checking problems for alternating-time formulas.
|Original language||American English|
|Number of pages||10|
|Journal||Annual Symposium on Foundations of Computer Science - Proceedings|
|State||Published - 1997|
|Event||Proceedings of the 1997 38th IEEE Annual Symposium on Foundations of Computer Science - Miami Beach, FL, USA|
Duration: 20 Oct 1997 → 22 Oct 1997