Anime in the US: The entrepreneurial dimensions of globalized culture

Nissim Otmazgin*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

15 Scopus citations

Abstract

In the past two decades, the enthusiastic global reception of Japanese cultural exports has drawn wide academic attention. In the case of Japanese animation ("anime"), its penetration into the United States, the world's biggest media market, has been described as owing greatly to the crucial role of fans as cultural agents, the deterritorializing effects of globalization, the domestication and heavy editing of anime to suit local tastes, and being part of the wider global flow of Japanese pop culture and "soft power." Drawing on interviews with Japanese and American key personnel in the anime industry, field research and market surveys, this paper focuses on the organizational aspect of the anime market in the United States since the mid-1990s, with particular attention to the role of entrepreneurs, who are imperative for bridging organizational rigidities and cultural differences in global markets. The key argument presented is that entrepreneurship is a central feature in the process of transnational penetration, distribution, reproduction and consumption of cultural commodities and genres, which produce ever more complex and disjunctive economic, cultural and political orders.

Original languageEnglish
Pages (from-to)53-69
Number of pages17
JournalPacific Affairs
Volume87
Issue number1
DOIs
StatePublished - 2014

Bibliographical note

Funding Information:
This research is supported by the National Cancer Institute (1 P01 CA 42710), California Breast Cancer Research Program (9PB-0117), and the UCLA Center for Human Nutrition.

Keywords

  • Anime
  • Entrepreneurship
  • Japan
  • Market
  • Pop culture
  • United States

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