Abstract
We analyze a scenario in which software agents implemented as regret-minimizing algorithms engage in a repeated auction on behalf of their users. We study first-price and second-price auctions, as well as their generalized versions (e.g., as those used for ad auctions). Using both theoretical analysis and simulations, we show that, surprisingly, in second-price auctions the players have incentives to misreport their true valuations to their own learning agents, while in first-price auctions it is a dominant strategy for all players to truthfully report their valuations to their agents.
Original language | English |
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Title of host publication | WWW '22 |
Subtitle of host publication | Proceedings of the ACM Web Conference 2022 |
Publisher | Association for Computing Machinery, Inc |
Pages | 100-111 |
Number of pages | 12 |
ISBN (Electronic) | 9781450390965 |
DOIs | |
State | Published - 25 Apr 2022 |
Event | 31st ACM World Wide Web Conference, WWW 2022 - Virtual, Online, France Duration: 25 Apr 2022 → 29 Apr 2022 |
Publication series
Name | WWW 2022 - Proceedings of the ACM Web Conference 2022 |
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Conference
Conference | 31st ACM World Wide Web Conference, WWW 2022 |
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Country/Territory | France |
City | Virtual, Online |
Period | 25/04/22 → 29/04/22 |
Bibliographical note
Funding Information:This work was supported in part by Science and Technology Innovation 2030 –“New Generation Artificial Intelligence” Major Project No. 2018AAA0100905, in part by China NSF grant No. 61902248, 62025204, 62072303, 61972252 and 61972254, and in part by Alibaba Group through Alibaba Innovation Research Program, and in part by Shanghai Science and Technology fund 20PJ1407900. The opinions, findings, conclusions, and recommendations expressed in this paper are those of the authors and do not necessarily reflect the views of the funding agencies or the government. *Zhenzhe Zheng is the corresponding author.
Publisher Copyright:
© 2022 ACM.
Keywords
- Auctions
- Regret Minimization
- Repeated Games