Abstract
Colorization is a computer-assisted process of adding color to a monochrome image or movie. The process typically involves segmenting images into regions and tracking these regions across image sequences. Neither of these tasks can be performed reliably in practice; consequently, colorization requires considerable user intervention and remains a tedious, time-consuming, and expensive task. In this paper we present a simple colorization method that requires neither precise image segmentation, nor accurate region tracking. Our method is based on a simple premise: neighboring pixels in space-time that have similar intensities should have similar colors. We formalize this premise using a quadratic cost function and obtain an optimization problem that can be solved efficiently using standard techniques. In our approach an artist only needs to annotate the image with a few color scribbles, and the indicated colors are automatically propagated in both space and time to produce a fully colorized image or sequence. We demonstrate that high quality colorizations of stills and movie clips may be obtained from a relatively modest amount of user input.
Original language | English |
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Pages | 689-694 |
Number of pages | 6 |
DOIs | |
State | Published - 2004 |
Event | ACM SIGGRAPH 2004, SIGGRAPH 2004 - Los Angeles, CA, United States Duration: 8 Aug 2004 → 12 Aug 2004 |
Conference
Conference | ACM SIGGRAPH 2004, SIGGRAPH 2004 |
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Country/Territory | United States |
City | Los Angeles, CA |
Period | 8/08/04 → 12/08/04 |
Keywords
- Colorization
- Recoloring
- Segmentation