## Abstract

This paper studies geometric features of surfaces that can be computed directly from stereo, motion, and shading. In the first part I show that the sign of the Gaussian curvature and the direction of motion can be computed directly from motion disparities. First, the sign of the normal curvature in a given direction at a given point in the image is obtained without the computation of the depth or slant/tilt map, given any two matched images, taken from stereo or general motion. The curvature sign is obtained from a 2D geometrical relation, which involves the difference of slopes of line-segments in one image. Using this result local surface patches are classified as convex, concave, parabolic (cylindrical), hyperbolic (saddle point) or planar with a simple computation. This classification can be useful for the segmentation of objects into parts and for the construction of a concise object representation. When three (or more) such points are used, the focus of expansion, or the point towards which the motion is directed, is computed. In the second part I study the computation of geometric features from local shading analysis. Local shading is ambiguous. For example, there exist concave, convex and saddle-like surfaces that appear the same from certain viewpoints. I will therefore discuss the shading approximation to shape, i.e. the relationship between the shape of the shading, the surface whose depth at each point equals the brightness in the image, and the shape of the original surface. This approximation is shown to be exact for more families of surfaces than other known local shape from shading techniques. It is obtained in the coordinate system of the light source. Without knowledge of the light source direction, I show that this approximation can be used to obtain some geometrical properties of surfaces such as the sign of the Gaussian curvature.

Original language | American English |
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Pages (from-to) | 274-285 |

Number of pages | 12 |

Journal | Proceedings of SPIE - The International Society for Optical Engineering |

Volume | 1570 |

DOIs | |

State | Published - 1 Sep 1991 |

Externally published | Yes |

Event | Geometric Methods in Computer Vision 1991 - San Diego, United States Duration: 21 Jul 1991 → … |

### Bibliographical note

Funding Information:fellowship from the Weizmann institute of sciences and a Fairchild postdoctoral fellowship. It was also supported in part by grants from the office of Naval Research (N00014-88-k-0164), from the National Science Foundation (IRI-8719394 and IRI-8657824), and a gift from the James S. McDonnell Foundation to Professor Ellen Hildreth.

Funding Information:

This research was done partly in the MIT Al Laboratory. It was supported by a Weizmann postdoctoral fellowship from the Weizmann institute of sciences and a Fairchild postdoctoral fellowship. It was also supported in part by grants from the office of Naval Research (N00014-88-k-0164), from the National Science Foundation (IRI-8719394 and IRI-8657824), and a gift from the James S. McDonnell Foundation to Professor Ellen Hildreth.

Publisher Copyright:

© 1991 SPIE. All rights reserved.