Abstract
Exploration is a fundamental aspect of Reinforcement Learning, typically implemented using stochastic action-selection. Exploration, however, can be more efficient if directed toward gaining new world knowledge. Visit-counters have been proven useful both in practice and in theory for directed exploration. However, a major limitation of counters is their locality. While there are a few model-based solutions to this shortcoming, a model-free approach is still missing. We propose E-values, a generalization of counters that can be used to evaluate the propagating exploratory value over state-action trajectories. We compare our approach to commonly used RL techniques, and show that using E-values improves learning and performance over traditional counters. We also show how our method can be implemented with function approximation to efficiently learn continuous MDPs. We demonstrate this by showing that our approach surpasses state of the art performance in the Freeway Atari 2600 game.
Original language | English |
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State | Published - 2018 |
Event | 6th International Conference on Learning Representations, ICLR 2018 - Vancouver, Canada Duration: 30 Apr 2018 → 3 May 2018 |
Conference
Conference | 6th International Conference on Learning Representations, ICLR 2018 |
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Country/Territory | Canada |
City | Vancouver |
Period | 30/04/18 → 3/05/18 |
Bibliographical note
Publisher Copyright:© Learning Representations, ICLR 2018 - Conference Track Proceedings.All right reserved.