Evolutionarily stable strategies of random games, and the vertices of random polygons

Sergiu Hart*, Yosef Rinott, Benjamin Weiss

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

10 Scopus citations

Abstract

An evolutionarily stable strategy (ESS) is an equilibrium strategy that is immune to invasions by rare alternative ("mutant") strategies. Unlike Nash equilibria, ESS do not always exist in finite games. In this paper we address the question of what happens when the size of the game increases: does an ESS exist for "almost every large" game? Letting the entries in the n × n game matrix be independently randomly chosen according to a distribution F, we study the number of ESS with support of size 2. In particular, we show that, as n → ∞, the probability of having such an ESS: (i) converges to 1 for distributions F with "exponential and faster decreasing tails" (e.g., uniform, normal, exponential); and (ii) converges to 1 - 1/√e for distributions F with "slower than exponential decreasing tails" (e.g., lognormal, Pareto, Cauchy). Our results also imply that the expected number of vertices of the convex hull of n random points in the plane converges to infinity for the distributions in (i), and to 4 for the distributions in (ii).

Original languageEnglish
Pages (from-to)259-287
Number of pages29
JournalAnnals of Applied Probability
Volume18
Issue number1
DOIs
StatePublished - Feb 2008

Keywords

  • Chen-Stein method
  • Convex hull of random points
  • ESS
  • Evolutionarily stable strategy
  • Heavytailed distribution
  • Nash equilibrium
  • Poisson approximation
  • Random game
  • Random polytope
  • Subexponential distribution
  • Threshold phenomenon

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