TY - JOUR
T1 - Fast rendering of complex environments using a spatial hierarchy
AU - Chamberlain, Bradford
AU - DeRose, Tony
AU - Lischinski, Dani
AU - Salesin, David
AU - Snyder, John
PY - 1996
Y1 - 1996
N2 - We present a new method for accelerating the rendering of complex static scenes. The technique is applicable to unstructured scenes containing arbitrary geometric primitives and has sublinear asymptotic complexity. Our approach is to construct a spatial hierarchy of cells over the scene and to associate with each cell a simplified representation of its contents. The scene is then rendered using a traversal of the hierarchy in which a cell's approximation is drawn instead of its contents if the approximation is sufficiently accurate. We apply the method to several different scenes and demonstrate significant speedups with little image degradation. We also exhibit and discuss some of the artifacts that our approximation may cause.
AB - We present a new method for accelerating the rendering of complex static scenes. The technique is applicable to unstructured scenes containing arbitrary geometric primitives and has sublinear asymptotic complexity. Our approach is to construct a spatial hierarchy of cells over the scene and to associate with each cell a simplified representation of its contents. The scene is then rendered using a traversal of the hierarchy in which a cell's approximation is drawn instead of its contents if the approximation is sufficiently accurate. We apply the method to several different scenes and demonstrate significant speedups with little image degradation. We also exhibit and discuss some of the artifacts that our approximation may cause.
UR - http://www.scopus.com/inward/record.url?scp=0030357165&partnerID=8YFLogxK
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AN - SCOPUS:0030357165
SN - 0713-5424
SP - 132
EP - 141
JO - Proceedings - Graphics Interface
JF - Proceedings - Graphics Interface
T2 - Proceedings of the 1996 Graphics Interface Conference
Y2 - 22 May 1996 through 24 May 1996
ER -