TY - GEN
T1 - Interdomain routing and games
AU - Levin, Hagay
AU - Schapira, Michael
AU - Zohar, Aviv
PY - 2008
Y1 - 2008
N2 - We present a game-theoretic model that captures many of the intricacies of interdomain routing in today's internet, in this model, the strategic agents are source nodes located on a network, who aim to send traffic to a unique destination node. The interaction between the agents is dynamic and complex - asynchronous, sequential, and based on partial information. Best-reply dynamics in this model capture crucial aspects of the interdomain routing protocol de facto, namely the Border Gateway Protocol (BGP). We study complexity and incentive-related issues in this model. Our main results are showing that in realistic and well-studied settings, BGP is incentive-compatible, i.e., not only does myopic behaviour of all players converge to a "stable" routing outcome, but no player has motivation to unilaterally deviate from the protocol. Moreover, we show that even coalitions of players of any size cannot improve their routing outcomes by collaborating. Unlike the vast majority of works in mechanism design, our results do not require any monetary transfers (to or by the agents).
AB - We present a game-theoretic model that captures many of the intricacies of interdomain routing in today's internet, in this model, the strategic agents are source nodes located on a network, who aim to send traffic to a unique destination node. The interaction between the agents is dynamic and complex - asynchronous, sequential, and based on partial information. Best-reply dynamics in this model capture crucial aspects of the interdomain routing protocol de facto, namely the Border Gateway Protocol (BGP). We study complexity and incentive-related issues in this model. Our main results are showing that in realistic and well-studied settings, BGP is incentive-compatible, i.e., not only does myopic behaviour of all players converge to a "stable" routing outcome, but no player has motivation to unilaterally deviate from the protocol. Moreover, we show that even coalitions of players of any size cannot improve their routing outcomes by collaborating. Unlike the vast majority of works in mechanism design, our results do not require any monetary transfers (to or by the agents).
KW - BGP
KW - Distributed algorithmic mechanism design
KW - Selfish routing
UR - http://www.scopus.com/inward/record.url?scp=57049085866&partnerID=8YFLogxK
U2 - 10.1145/1374376.1374388
DO - 10.1145/1374376.1374388
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AN - SCOPUS:57049085866
SN - 9781605580470
T3 - Proceedings of the Annual ACM Symposium on Theory of Computing
SP - 57
EP - 66
BT - STOC'08
PB - Association for Computing Machinery (ACM)
T2 - 40th Annual ACM Symposium on Theory of Computing, STOC 2008
Y2 - 17 May 2008 through 20 May 2008
ER -