@inproceedings{4e4b29b6962e40e88bda65ba213b8f98,
title = "Lazy eye shooter: A novel game therapy for visual recovery in adult amblyopia",
abstract = "Training studies using action video games have shown enhanced post-training vision in both normally-sighted as well as amblyopic individuals. The purpose of this work has been the development of a game modification or {"}mod{"} using Unreal Tournament 2004 in order to combine conventional antisuppression therapy principles for amblyopia with the benefits rendered by action video games for visual recovery and binocularity in amblyopia. The game system involves a stereo display with a degraded image shown to the {"}good{"} eye and game event items shown only to the amblyopic eye. Reward and punishment in the game is partially based on attendance with the amblyopic eye. Current results from a trial with 4 subjects show that all subjects recovered visual acuity and reported a dramatic reduction in switching between eyes with training, and were able to use their eyes simultaneously. A large sample clinical study is currently underway to further assess game efficacy.",
keywords = "UT2004, Unreal Tournament 2004, amblyopia treatment, game, game design, lazy eye, serious games",
author = "Bayliss, {Jessica D.} and Indu Vedamurthy and Daphne Bavelier and Mor Nahum and Dennis Levi",
year = "2012",
doi = "10.1109/IGIC.2012.6329836",
language = "אנגלית",
isbn = "9781467313575",
series = "4th International IEEE Consumer Electronic Society - Games Innovation Conference, IGiC 2012",
booktitle = "4th International IEEE Consumer Electronic Society - Games Innovation Conference, IGiC 2012",
note = "4th IEEE 2012 International Games Innovation Conference, IGiC 2012 ; Conference date: 07-09-2012 Through 09-09-2012",
}