Abstract
We present an incentive-compatible polynomial-time approximation scheme for multi-unit auctions with general k-minded player valuations. The mechanism fully optimizes over an appropriately chosen sub-range of possible allocations and then uses VCG payments over this sub-range. We show that obtaining a fully polynomial-time incentive-compatible approximation scheme, at least using VCG payments, is NP-hard. For the case of valuations given by black boxes, we give a polynomial-time incentive-compatible 2-approximation mechanism and show that no better is possible, at least using VCG payments.
| Original language | English |
|---|---|
| Pages (from-to) | 85-98 |
| Number of pages | 14 |
| Journal | Journal of Artificial Intelligence Research |
| Volume | 37 |
| DOIs | |
| State | Published - Jan 2010 |