Abstract
Dynamic Difficulty Adjustment (DDA) systems are increasingly used in serious games to personalize challenge, sustain engagement, and optimize cognitive learning. This study presents a multi-dimensional, probabilistic DDA framework implemented in Legends of Hoa’Manu, a modular cognitive training game for children that targets core executive functions through distinct training modules, each featuring an independent DDA engine. We focus on the Uka module, which adapts a running memory span task to train working memory. Using gameplay data from 148 children, we evaluate how the DDA system adjusts difficulty across multiple parameters in response to real-time learner performance. Results show that gameplay difficulty rapidly converged to individually appropriate levels, aligning with players’ Zone of Proximal Development (ZPD) within the first hour. The probabilistic adaptation strategy also maintained task variability after plateauing, preventing overfitting and sustaining learner engagement across diverse proficiency levels. These findings highlight the value of multi-dimensional, probabilistic adaptivity for game-based cognitive training.
| Original language | English |
|---|---|
| Title of host publication | Games and Learning Alliance - 14th International Conference, GALA 2025, Proceedings |
| Editors | Sander Bakkes, Francesco Bellotti, Pierpaolo Dondio, Manuel Ninaus, Vanissa Wannick, Antonio Bucchiarone |
| Publisher | Springer Science and Business Media Deutschland GmbH |
| Pages | 259-268 |
| Number of pages | 10 |
| ISBN (Print) | 9783032110428 |
| DOIs | |
| State | Published - 2026 |
| Event | 14th International Conference on Games and Learning Alliance, GALA 2025 - Utrecht, Netherlands Duration: 19 Nov 2025 → 21 Nov 2025 |
Publication series
| Name | Lecture Notes in Computer Science |
|---|---|
| Volume | 16307 LNCS |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 14th International Conference on Games and Learning Alliance, GALA 2025 |
|---|---|
| Country/Territory | Netherlands |
| City | Utrecht |
| Period | 19/11/25 → 21/11/25 |
Bibliographical note
Publisher Copyright:© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026.
Keywords
- Cognitive training
- Dynamic difficulty adjustment
- Personalization
- Zone of proximal development