TY - JOUR
T1 - Monte Carlo simulation of 2D quantum gravity as open dynamically triangulate random surfaces
AU - Adi, E.
AU - Hasenbusch, M.
AU - Marcu, M.
AU - Pazy, E.
AU - Pinn, K.
AU - Solomon, S.
PY - 1994/1/13
Y1 - 1994/1/13
N2 - We describe a Monte Carlo procedure for the simulation of dynamically triangulate random surfaces with a boundary (topology of a disk). The algorithm keeps the total number of triangles fixed, while the length of the boundary is allowed to fluctuate. The algorithm works in the presence of matter fields. We here present results for the pure gravity case. The algorithm reproduces the theoretical expectations.
AB - We describe a Monte Carlo procedure for the simulation of dynamically triangulate random surfaces with a boundary (topology of a disk). The algorithm keeps the total number of triangles fixed, while the length of the boundary is allowed to fluctuate. The algorithm works in the presence of matter fields. We here present results for the pure gravity case. The algorithm reproduces the theoretical expectations.
UR - http://www.scopus.com/inward/record.url?scp=0007103296&partnerID=8YFLogxK
U2 - 10.1016/0370-2693(94)90649-1
DO - 10.1016/0370-2693(94)90649-1
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AN - SCOPUS:0007103296
SN - 0370-2693
VL - 320
SP - 227
EP - 233
JO - Physics Letters, Section B: Nuclear, Elementary Particle and High-Energy Physics
JF - Physics Letters, Section B: Nuclear, Elementary Particle and High-Energy Physics
IS - 3-4
ER -