TY - GEN
T1 - Optimal inapproximability results for MAX-CUT and other 2-variable CSPs?
AU - Khot, Subhash
AU - Kindler, Guy
AU - O'Donnell, Ryan
AU - Mossel, Elchanan
PY - 2004
Y1 - 2004
N2 - In this paper we give evidence suggesting that MAX-CUT is NP-hard to approximate to within a factor of αGW+ε, for all ε > 0, where αGW denotes the approximation ratio achieved by the Goemans-Williamson algorithm [14], αGW ≈ .878567. This result is conditional, relying on two conjectures: a) the Unique Games conjecture of Khot [24]; and, b) a very believable conjecture we call the Majority Is Stablest conjecture. These results indicate that the geometric nature of the Goemans-Williamson algorithm might be intrinsic to the MAX-CUT problem. The same two conjectures also imply that it is NP-hard to (β + ε)-approximate MAX-2SAT, where β ≈ .943943 is the minimum of (2 + 2/πθ)/(3 - cos(θ)) on (π/2, π). Motivated by our proof techniques, we show that if the MAX2CSP and MAX-2SAT problems are slightly restricted - in a way that seems to retain all their hardness - then they have (αGW - ε )- and (β - ε)-approximation algorithms, respectively. Though we are unable to prove the Majority Is Stablest conjecture, we give some partial results and indicate possible directions of attack. Our partial results are enough to imply that MAX-CUT is hard to (3/4 + 1/2π + ε)-approximate (≈ .909155), assuming only the Unique Games conjecture. We also discuss MAX-2CSP problems over non-boolean domains and state some related results and conjectures. We show, for example, that the Unique Games conjecture implies that it is hard to approximate MAX-2LIN(q) to within any constant factor.
AB - In this paper we give evidence suggesting that MAX-CUT is NP-hard to approximate to within a factor of αGW+ε, for all ε > 0, where αGW denotes the approximation ratio achieved by the Goemans-Williamson algorithm [14], αGW ≈ .878567. This result is conditional, relying on two conjectures: a) the Unique Games conjecture of Khot [24]; and, b) a very believable conjecture we call the Majority Is Stablest conjecture. These results indicate that the geometric nature of the Goemans-Williamson algorithm might be intrinsic to the MAX-CUT problem. The same two conjectures also imply that it is NP-hard to (β + ε)-approximate MAX-2SAT, where β ≈ .943943 is the minimum of (2 + 2/πθ)/(3 - cos(θ)) on (π/2, π). Motivated by our proof techniques, we show that if the MAX2CSP and MAX-2SAT problems are slightly restricted - in a way that seems to retain all their hardness - then they have (αGW - ε )- and (β - ε)-approximation algorithms, respectively. Though we are unable to prove the Majority Is Stablest conjecture, we give some partial results and indicate possible directions of attack. Our partial results are enough to imply that MAX-CUT is hard to (3/4 + 1/2π + ε)-approximate (≈ .909155), assuming only the Unique Games conjecture. We also discuss MAX-2CSP problems over non-boolean domains and state some related results and conjectures. We show, for example, that the Unique Games conjecture implies that it is hard to approximate MAX-2LIN(q) to within any constant factor.
UR - https://www.scopus.com/pages/publications/17744388630
U2 - 10.1109/FOCS.2004.49
DO - 10.1109/FOCS.2004.49
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AN - SCOPUS:17744388630
SN - 0769522289
T3 - Proceedings - Annual IEEE Symposium on Foundations of Computer Science, FOCS
SP - 146
EP - 154
BT - Proceedings - 45th Annual IEEE Symposium on Foundations of Computer Sciences, FOCS 2004
PB - IEEE Computer Society
T2 - 45th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2004
Y2 - 17 October 2004 through 19 October 2004
ER -