Should I remember more than you? Best responses to factored strategies

René Levínský*, Abraham Neyman, Miroslav Zelený

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

In this paper we offer a new, unifying approach to modeling strategies of bounded complexity. In our model, the strategy of a player in a game does not directly map the set H of histories to the set of her actions. Instead, the player’s perception of H is represented by a map φ: H→ X, where X reflects the “cognitive complexity” of the player, and the strategy chooses its mixed action at history h as a function of φ(h). In this case we say that φ is a factor of a strategy and that the strategy is φ-factored. Stationary strategies, strategies played by finite automata, and strategies with bounded recall are the most prominent examples of factored strategies in multistage games. A factor φ is recursive if its value at history h that follows history h is a function of φ(h) and the incremental information h\ h. For example, in a repeated game with perfect monitoring, a factor φ is recursive if its value φ(a1, … , at) on a finite string of action profiles (a1, … , at) is a function of φ(a1, … , at-1) and at.We prove that in a discounted infinitely repeated game and (more generally) in a stochastic game with finitely many actions and perfect monitoring, if the factor φ is recursive, then for every profile of φ-factored strategies there is a pure φ-factored strategy that is a best reply, and if the stochastic game has finitely many states and actions and the factor φ has a finite range then there is a pure φ-factored strategy that is a best reply in all the discounted games with a sufficiently large discount factor.

Original languageEnglish
Pages (from-to)1105-1124
Number of pages20
JournalInternational Journal of Game Theory
Volume49
Issue number4
DOIs
StatePublished - Dec 2020

Bibliographical note

Publisher Copyright:
© 2020, Springer-Verlag GmbH Germany, part of Springer Nature.

Keywords

  • Bounded rationality
  • Bounded recall strategies
  • Factored strategies
  • Finite automata

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