TY - GEN
T1 - Truthful mechanisms with implicit payment computation
AU - Babaioff, Moshe
AU - Kleinberg, Robert D.
AU - Slivkins, Aleksandrs
PY - 2010
Y1 - 2010
N2 - It is widely believed that computing payments needed to induce truthful bidding is somehow harder than simply computing the allocation. We show that the opposite is true for single-parameter domains: creating a randomized truthful mechanism is essentially as easy as a single call to a monotone allocation function. Our main result is a general procedure to take a monotone allocation rule and transform it (via a black-box reduction) into a randomized mechanism that is truthful in expectation and individually rational for every realization. Moreover, the mechanism implements the same outcome as the original allocation rule with probability arbitrarily close to 1, and requires evaluating that allocation rule only once. Because our reduction is simple, versatile, and general, it has many applications to mechanism design problems in which re-evaluating the allocation function is either burdensome or informationally impossible. Applying our result to the multi-armed bandit problem, we obtain truthful randomized mechanisms whose regret matches the information-theoretic lower bound up to logarithmic factors, even though prior work showed this is impossible for truthful deterministic mechanisms. We also present applications to offline mechanism design, showing that randomization can circumvent a communication complexity lower bound for deterministic payments computation, and that it can also be used to create truthful shortest path auctions that approximate the welfare of the VCG allocation arbitrarily well, while having the same running time complexity as Dijkstra's algorithm.
AB - It is widely believed that computing payments needed to induce truthful bidding is somehow harder than simply computing the allocation. We show that the opposite is true for single-parameter domains: creating a randomized truthful mechanism is essentially as easy as a single call to a monotone allocation function. Our main result is a general procedure to take a monotone allocation rule and transform it (via a black-box reduction) into a randomized mechanism that is truthful in expectation and individually rational for every realization. Moreover, the mechanism implements the same outcome as the original allocation rule with probability arbitrarily close to 1, and requires evaluating that allocation rule only once. Because our reduction is simple, versatile, and general, it has many applications to mechanism design problems in which re-evaluating the allocation function is either burdensome or informationally impossible. Applying our result to the multi-armed bandit problem, we obtain truthful randomized mechanisms whose regret matches the information-theoretic lower bound up to logarithmic factors, even though prior work showed this is impossible for truthful deterministic mechanisms. We also present applications to offline mechanism design, showing that randomization can circumvent a communication complexity lower bound for deterministic payments computation, and that it can also be used to create truthful shortest path auctions that approximate the welfare of the VCG allocation arbitrarily well, while having the same running time complexity as Dijkstra's algorithm.
KW - multi-armed bandits
KW - single-parameter mechanism design
KW - truthful auctions
UR - http://www.scopus.com/inward/record.url?scp=77954724843&partnerID=8YFLogxK
U2 - 10.1145/1807342.1807349
DO - 10.1145/1807342.1807349
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AN - SCOPUS:77954724843
SN - 9781605588223
T3 - Proceedings of the ACM Conference on Electronic Commerce
SP - 43
EP - 52
BT - EC'10 - Proceedings of the 2010 ACM Conference on Electronic Commerce
T2 - 11th ACM Conference on Electronic Commerce, EC'10
Y2 - 7 June 2010 through 11 June 2010
ER -